

Players can find this sniper rifle in the sniper shack overlooking Rockbreaker’s Last Gas.

Knocking down targets with the Victory Rifle is rather common with the right build, making threats such as Deathclaws trivially easy to deal with. Sniper rifles are in a great spot in Fallout 3, packing a serious punch along with solid critical stats. While the Victory Rifle has a lower critical multiplier than its contemporaries, it more than makes up for that loss in damage with its tripled weapon durability and innate knockdown effect upon landing a critical hit. Super Mutants, Deathclaws, virtually every enemy in Fallout 3 can be stunned with this weapon. This allows critical builds to stunlock every enemy to death. If you critically hit while an enemy is down, the stun timer resets.

A single critical strike knocks an enemy to the ground for two seconds, not taking into account the time it takes for an enemy to get back up. It only has a critical multiplier of x1, but critical builds can still take full advantage of this weapon. Obtained during the Mothership DLC in the ship’s engine room, the Electo-Suppressor is a unique stun baton that knocks enemies off their feet when it lands a critical hit. The Electro Suppressor might be the most underrated unique weapon in Fallout 3. Crafted gear and items with multiple copies have been excluded from this list. As before, this list is for unique, one of a kind weapons only. Five additional entries have been added that vary from stun batons to shotgun revolvers. While the original ten weapons we listed were fantastic choices, we feel there were still a few weapons that deserve an entry. From the Experimental MIRV to the Lincoln Repeater, this game is far from lacking in weapon diversity. Updated February 4th, 2021 by Charles Burgar: Fallout 3 has some of the strongest unique weapons the franchise has seen.
